Cross-platform app development · India

One codebase for iOS and Android, not two native builds

Webzenia builds cross-platform apps that run on iOS and Android from one codebase, picking Flutter or React Native after the audit, not before.

Get a free app build plan
1
Codebase for both app stores
45%
Lower cost than two native builds
10 weeks
From kickoff to both stores
Trusted by ambitious brands worldwide, small and large

Proof · the numbers

One codebase, both stores, half the burn.

Two native teams cost twice as much and drift apart. These are the numbers from one codebase that feels native.

40%
Less code to test across both platforms.
38%
Lower ongoing maintenance cost.
120+
Apps shipped to the stores.
6yrs
Average client relationship.

A field sales team lifts daily reporting from 34% to 91%.

Modern software company workspace with a product team — B2B Field Sales Management SaaS, Delhi · Webzenia Mobile App Development case study
Read the story

What cross-platform app development actually is

One codebase that ships to the App Store and Play together, at roughly half the cost

Cross-platform means one codebase for both stores, at roughly half the cost.

Cross-platform · one codebaseONE SOURCEwebzenia/appmainshared code95%one source, both storesFlutterReact NativeBOTH STORESApp StoreWebzenia App4.8GETGoogle PlayWebzenia App4.7InstallOne codebase, both stores, half the cost.

One codebase, both stores

A single project ships to iPhone and Android, so you maintain one app, not two, and ship a fix to both stores at once.

Flutter or React Native

We pick the framework on fit. Flutter for pixel control and animation, React Native for a JavaScript team and web reuse.

Native where it matters

Camera, payments, Bluetooth and the parts that need the metal drop to native modules, so nothing is left half-built.

What cross-platform gives you

What building cross-platform gives you

One codebase for both stores, at roughly half the cost, in Flutter or React Native, chosen on fit.

One codebaseboth storesCode shared across platforms92%shared UI & logic, one teamShared 92%Platform-specific 8%Ships toApp StoreiOS · v1.0Google PlayAndroid · v1.0one build, maintained once, live on both stores

One shared codebase

iOS and Android built from a single codebase and one team, not two separate projects

Output

one app on both stores, maintained once

One codebaseOne team
Cost & timeline~50% lessBuild effortTwo native builds2× teamsCross-platform≈ halfTime to launchTwo native builds20 wksCross-platform11 wksone build instead of two, on a single runway

Half the cost and timeline

One build instead of two native ones, so most startups ship for roughly half the budget and time

Output

both stores on a single runway

~50% costFaster
Near-native performancecompiled nativeMetricNativeCrossFrame rate60 fps60 fpsCold start0.4s0.5sScroll jank0.1%0.3%within a hair of nativecompiled to native, so users cannot tell the difference

Near-native performance

Compiled to native, so the app feels native for all but the most graphics-heavy cases

Output

users cannot tell it is cross-platform

Native feelCompiled
Native modulesno feature off-limitsNative moduleiOSAndroidcameraMedia capturein_app_purchasePayments & UPIgeolocatorLocationlocal_authBiometricsfirebase_messagingPush notificationsnative modules bridge whatever the framework stops short of

Access every device feature

Camera, payments, location and the rest reached through native modules when the framework stops short

Output

no feature off-limits

Native modulesDevice APIs
Both stores, one launchshippedFrom one build · launched 12 JulApp StoreiOS 17FKFresh Kiranav1.0 · 4.8LiveGoogle PlayAndroid 14FKFresh Kiranav1.0 · 4.7Liveone team, one release date, both app stores together

Both stores, one launch

A coordinated App Store and Play release from one build and one team

Output

launch day on both stores, together

Both storesLaunch
Flutter or React Nativedecided on fitFit by criterionFlutterRNCustom, branded UIExisting React / web teamPixel-identical on bothLargest plugin ecosystemchosen on your team & productthe right framework, decided with you, not by habit

Flutter or React Native

The framework chosen on your team and product, not habit, then built to its strengths

Output

the right stack, decided with you

FlutterReact Native

Cross-platform, or two native builds

When one codebase wins, and when native is worth two

Cross-platform wins when both stores on a budget matter most; native wins when the last 10% of platform feel is the product. We tell you which, before the build.

Two native buildsSwift and Kotlin, separatelyCross-platformOne codebase, both stores
Cost & timeTwo codebases, two teams, two timelines and two bills.One build, roughly half the cost and time of two native apps.
Both storesEach store is a separate build kept in step by hand.iPhone and Android from the same project, shipped together.
Platform feelThe exact iOS and Android feel, animations and gestures included.Native on most apps; the last 10% of polish takes native work.
Best forPremium, fintech and games where platform feel sells.MVPs, content and commerce apps that need both stores on a budget.
Not sure which you need?

If the feel is the product and your audience is on iPhone, see iOS app development; for the Android half built native, see Android app development. If you need both stores on one budget and a fast launch, cross-platform is the call. We help you decide in the first conversation.

How we build cross-platform

Built for the budget and the timeline an Indian launch actually has

Cross-platform is mostly an economics decision: one team, one codebase, both stores. We make the framework and native-module calls in the open, so you ship the right app, not the cheapest-sounding one.

  1. 01of 04
    Budget and time-to-marketOne runway

    Most Indian startups cannot fund two native builds and two teams at launch.

    Cross-platform lands the same app on both stores for roughly half the cost and time, which is usually the difference between a launch this quarter and a launch next year. We scope to your runway.

    Our methodOne codebase, both stores, one budget.
  2. 02of 04
    Flutter or React NativeChosen on fit

    The framework is a fit decision, not a default we apply to every project.

    We pick Flutter when pixel control and animation matter, React Native when you have a JavaScript team or want web reuse. The call is made after we see the app, and we tell you why.

    Our methodFramework chosen after the audit, not before.
  3. 03of 04
    Native where neededNo half-built features

    Cross-platform breaks when a team avoids native code instead of writing it.

    Camera, payments, Bluetooth and background work drop to native modules in Swift or Kotlin where the framework cannot reach. Nothing is left half-built to keep the codebase pure.

    Our methodNative modules for device-level work.
  4. 04of 04
    Both stores, one teamShipped together

    Two stores kept in step by two teams is where releases drift apart.

    One Webzenia team ships the App Store and Play release together, so the same version, the same fix and the same feature land on both phones at once, not weeks apart.

    Our methodOne team ships both stores together.

What the engagement covers

From idea to a live listing on both stores, end to end

Not a contractor for hire. Discovery, the framework call, the build, native modules, device testing, both-store review and the handover.

Scope · MVPSTEP 01MVP · V1Onboarding & loginBrowse catalogueCart & checkoutOrder trackingPLATFORMSAndroidiOSTIMELINE8 wksto MVP v1We pin the MVP, the platforms and the plan.

Discovery & framework

We pin the core job and the MVP scope, then choose Flutter or React Native on fit, so the first build is the right one for your app.

  • Scope
  • Framework
Build · cross-platformSTEP 02BUILDStackDart · FlutterCodebaseone · 2 OSCIpassingOne Flutter codebase, both platforms.

Design & build

One design that works on both phones and a single cross-platform build, structured to stay clean as it grows.

  • One codebase
  • Both phones
Integrate · servicesSTEP 03PaymentsUPI + cardsliveAAuthOTP loginliveMMapslocationliveNNotifypush · FCMliveWired to payments, auth and the rest.

Integrate

Your APIs, Razorpay or UPI, push and maps wired in, with native modules for camera, payments and the parts that need the metal.

  • UPI
  • Native modules
QA · both platformsSTEP 04DEVICE LABPixel 7Android 14iPhone 15iOS 18Galaxy A14Android 13iPad AiriPadOS 17CRASH-FREE · 7D99.6%sessions cleanTested across Android and iPhone.

Test on real devices

Tested across real iPhones and Android phones, with crash and performance monitoring, so it holds up on the budget devices most Indians use.

  • Real devices
  • Crash-free
Launch · both storesSTEP 05SShopApp4.8 · 2,400 reviewsLiveInstallBoth stores+ moreLive on Google Play and the App Store.

Both-store launch

Privacy labels, both review checklists and submission to App Store Connect and Play Console, so the app goes live on both stores together.

  • App Store
  • Play
Handover · yoursSTEP 06HANDED OVERRepo · transferredStore console · your accountDocs · completeSUPPORT99.9% SLAa team that answersCode, store access and support, in your name.

Handover & support

Clean code, docs and full access in your name, then updates and OS-version support on a retainer as Apple and Google move.

  • IP yours
  • Updates

Industries we build cross-platform apps for

Built for the businesses that need every phone, on one budget

A D2C brand, an edtech startup and a logistics operator share a constraint: they need both stores covered without funding two native builds.

D2C & retail

Shopping, loyalty and UPI checkout.

Edtech

Courses, live classes and offline.

Logistics

Driver, dispatch and tracking apps.

Healthtech

Consults, records and reminders.

Fintech

Wallets, payments and KYC flows.

Marketplaces

Two-sided apps for both stores.

Our stack

Tools we use to ship once, run everywhere

The stack behind one codebase that ships to both app stores.

Flutter
Why Flutter

Flutter compiles to native for both platforms from one codebase, with its own engine for consistent, fast UI everywhere.

How we excel

We pick Flutter when pixel-consistent UI across platforms matters, because its own rendering engine makes the app look and behave identically on iOS and Android.

ConsistencyPerformanceOne code
FlutterYes
React NativeYes
Native ×2Costly
PWAWeb

How the build runs

From scope to live on both stores, in stages

A cross-platform build that proves the core flow on one codebase before it scales, with both store reviews planned in, not hoped for.

01Weeks 1–2Planned

Scope the app, choose the framework

We pin the core flow and the MVP scope, then choose Flutter or React Native on fit and design the key screens. You sign off before the build.

  • Scopeset
  • Frameworkchosen
  • Screensdesigned
  • Nativeplanned
02Weeks 3–10Building

Ship one app to both phones

We build the single codebase, drop to native modules where needed, wire in UPI, APIs and push, and test across real iPhones and Android devices until it is crash-free.

  • Codebasebuilt
  • Nativewired
  • Devicestested
  • QApassed
03OngoingHeld

Pass both reviews, then maintain

We submit to App Store Connect and Play Console, clear both reviews, launch together, and ship updates and OS-version support on a retainer.

  • App Storelive
  • Playlive
  • Crasheswatched
  • Updatesheld

Reported against shipped scope, crash-free rate and both store statuses, not just hours billed.

Reported on shipped work
ShippedCrash-freeBoth live

A farm grocery brand reaches 1,840 app orders a month.

Natural unbranded food product still life — Direct-From-Farm Grocery Brand, Bangalore · Webzenia Mobile App Development case study
Read the story

Our commitment

Our commitment, in writing

A cross-platform build goes wrong when the wrong framework is forced on the app, when native features are skipped to keep the code pure, or when the IP is unclear. We build against all three.

  • You own the IP

    Your repo, your App Store Connect and Play Console, and full IP, with a clean handover. The app is your asset, not ours.

  • The honest framework call

    We pick Flutter or React Native on fit, and tell you plainly when native is the right call instead, because we build both.

  • Native where it matters

    Camera, payments and device features drop to native modules, so no feature is left half-built to keep the codebase pure.

  • A senior team, named

    Senior cross-platform engineers on your build with one accountable lead, not a rotating junior bench.

Your app is your asset: code, both store listings and all.

FAQ · 07 questions

Cross-platform apps, answered.

Still weighing it up?

The first audit is free and produces a written, scoped estimate. No retainer pitch on the call.

Book a free audit

Accepting new clients · 2026

Want one app that runs on both stores?

Tell us what your app needs to do. We will recommend Flutter or React Native, with the reasoning, and map how one team ships to iOS and Android.

What happens next

  1. 1Send the briefYour app idea and target platforms
  2. 2We scope itWe pick Flutter or React Native
  3. 3We replyA build plan on WhatsApp

Tell us about your app.

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No call required. We reply within 2 business hours.